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Computational Action

Why Computational Action?

Kids of all ages can make a real impact in the lives of others in their communities and in the world. It’s not just about learning about technology — it’s also about a framework for learning how to make a lasting impact with a project. 

The materials on this site was developed by Nicole Pang, Cynthia Breazeal, and Hal Abelson at MIT (Personal Robots Group, App Inventor Group). It’s a resource free for all to use, and it is a crucial resource for MIT RAISE (Responsible A.I. for Social Empowerment and Education). The work is inspired by and extends important foundational work created by Michael Tissenbaum, Josh Sheldon, and Hal Abelson (2019).

Curriculum Blocks

How to get started: finding a real world problem

What inspires you? What is an issue in your community? Start here to find a meaningful project: we will go through brainstorming, discovering what matters to you, and understanding what affects your community.

Curriculum

https://docs.google.com/presentation/d/1AiD-r81_abJkJG_mLidS2yribn5ZRH8InP4jOS5-tMc/edit#slide=id.g139f55d86e6_1_0

Toolkit

You can access the brainstorming tool by making a copy here or print this worksheet to brainstorm on paper.

Student guide

Understanding users and communities

User research is crucial for helping you make meaningful impact. Learn all about how to gather data from real users.

Curriculum

https://docs.google.com/presentation/d/1WU8ACLdrlKZ_NAmcGPlAyXjcWv_UoUAgMqI3Y-Lt18I/edit#slide=id.g13b3e8554b3_0_134

Toolkit

Make a copy of the toolkit (go to: user research toolkit, user persona tool, community analysis tool)

Student guide

Designing a responsible solution with and for users

Dive into designing, wireframing, prototyping, iterating, and testing: a crucial iterative part of the process.

Curriculum

Part 1: https://docs.google.com/presentation/d/1M83unILtzNpwo7bI2XG9GqZ5HIOkIE1AVfJ6KTWShbI/edit#slide=id.g13a3d43ef69_0_214

Part 2: https://docs.google.com/presentation/d/1xDcN4Ag4CLUCxLZLbVlQ01OOD6Bq69JFj6cDVJhtWTk/edit#slide=id.g13afb7cf00c_0_69

Toolkit

You can make a copy and use the tools online by accessing the worksheets here: impact matrix tool, designing your project tool.

Student guide

Coding, working on a team, and organizing your project

Getting things done as a team: implementation, project management, coding

When you’re working on a project with a team, things can get messy – fast. Learn how to organize, implement your tasks, and get things done together.

Curriculum

https://docs.google.com/presentation/d/1xqbG04IoYpy-BAi5mJRIH7OZ0D0dhQM70Fa2XOWCilE/edit#slide=id.g13b4304e8be_0_73

Toolkit

Work together with your team or by yourself on organizing your project and implementation process (make a copy of the teamwork tool here)

Student guide

How to make a long-lasting impact: review, research, redesign, repeat

Making your lasting impact: putting your project into the world

What do you do when you’ve made a project? How do you figure out if it works? What about next steps? The last step is one of the most important!

Curriculum

https://docs.google.com/presentation/d/1rEWWwbxWsU5q1Yaz1WglDkS_4UGelEP1bft-TdIFnfM/edit#slide=id.g13a3e696283_0_69

Toolkit

Make a copy of the tool for planning long-term impact to plan for the success and future of your project

Student Projects

Check out some student projects, a part of MIT Futuremakers 2021 program, that use computational action tools to make an impact in communities

More Student Projects

Novelty

This student project tackles sustainability and issues of food waste. Students William Nguyen, Emily Park, Matthew Nelson, Ria Mirchandani, and Sandali Srivastava, mentored by Arezoo Bybordi, created this project during the MIT Futuremakers program.

Finding and understanding the problem

User Research

Design and prototyping

Implementation and demo

Future plans

Mir

This student project was created by students Liora Jones, Armin Moinian, Jasmine Ershov, and Nikoly Dos Santos, mentored by Raefah Wahid.

Students created an app and chatbot to encourage fun productivity. Let’s take a look at how they went through the process of creating this project!

Finding the problem

User research

Design and prototyping

Implementation and teamwork

Future plans

AI Spy

This project for aiding with visual detection is a student project created during MIT Futuremakers 2021 by Annabella Tian, Milan Ferus-Comelo, Rhea Jethvani, and Tiffany Kuang. Additional contributors include Aaron Qi, and mentors Shoumik Majumdar and Sazida Binta Islam.

Let’s take a look at how this team came together to find this problem and create a project making impact on visual disability.

Finding the problem

User research

Design and prototyping

Implementation and teamwork

Demo

Future plans

MyBuddy

Students created an app to help kids who are autistic. This app was created by students Alyssa Tang, Sahana Sreeram, Jack Tan, Diya Jim, and Sam Lu, and mentored by Kevin Walsh.

Let’s take a look at their app and the computational action process.

Finding the problem

User research

Designing the project

Implementation and teamwork

Prototyping and testing

Demo

Future plans

Fast AI

FAST A.I. (Facial Asymmetry Stroke Test) is an A.I. project created by a team of students to address a real, impactful problem.

This project was created by: Ashmita Kumar, Ericka Maria Corral, and Joon Luther. Additional contribution by: Susan Shen, Elmurad Abbasov, and mentored by Purvesh Sharma.

Let’s take a look at how the project came together through the group’s final presentation on their project and computational action.

Finding the problem

User research

Design, prototyping, and implementation with a team

Demo

Future plans

Vividly

A team of students built Vividly, an app for mental well-being connection between parents and kids, using App Inventor. Read more about the team doing great in the 2021 Appathon here! Great job Youth of Tech team!

Project created by: Netra Ramesh, Christopher Blake, Ian Son, and Katherine Xu, mentored by Bella Baidak.

Take a look at the students’ final presentation of their work and how they followed the computational action process below.

User research

Design and prototyping

Demo

Future plans