Research Projects

We engage in multidisciplinary, iterative, and evidence-based research and development with diverse stakeholders to create new technologies, activities, practices and programs for real-world impact in homes, schools, afterschool programs and online communities. A list of publications for these projects can be found here.

MIT App Inventor

App Inventor is a visual, block-based programming language for building Android apps.

Inclusive AI Literacy & Learning

Inclusive AI Literacy & Learning is a curriculum project that seeks to teach AI literacy while emphasizing accessibility, equity and adaptability for all.

Doodlebot: Expressive AI

A robot kit for high school students to learn about generative AI by teaching a robot to draw.

Learning Literacy with Social Robots

This project, supported by a National Science Foundation (NSF) grant, is designed to develop new learning games focused on improving children’s vocabulary and early literacy skills.

AI & Growth Mindset

We developed a novel cognitive-affective architecture that integrates models of curiosity, understanding of mindsets, and expressive social behaviors to advance the state-of the-art of robot companions.

GANPaint for Kids

Children can create artwork using GANPaint in Scratch and learn about GANs.

Conversational AI with Zhorai

Zhorai is an artificially intelligence conversational agent through which children grades 3-5 can learn about AI.

Creativity with Scratch and AI

Scratch helps kids learn to think creatively, reason systematically, and collaborate.

Primary School AI for K-2nd Grade

Primary AI for K-2nd grade introduces early elementary school students to robotics and artificial intelligence.

AI & Data Privacy Activities

Data and privacy design activities developed for the Girl Scouts of Eastern MA.

Selected Publications

AI Education Peer-reviewed Research Articles and Preprints

MIT App Inventor – 2021

Development of an Instructional Tool for Young Children to Learn AI

Ting-Chia Hsu, Hal Abelson, Natalie Lao, Yu-Han Tseng. (2021). Behavioral-Pattern Exploration and Development of An Instructional Tool for Young Children to Learn AI. Computers and Education: Artificial Intelligence, 100012..

DAIly Team – 2021

Developing Middle School Students’ AI Literacy

Lee, I., Ali, S., Zhang, H., DiPaola, D., & Breazeal, C. (2021). Developing Middle School Students’ AI Literacy. Proceedings of the 52nd ACM Technical Symposium on Computer Science Education (SIGCSE’21)

Personal Robots Group – 2021

How to Train Your Robot: Project-Based AI Education for Middle School Classrooms

Williams, R. (2021). How to Train Your Robot: Project-Based AI Education for Middle School Classrooms. Proceedings of the 52nd ACM Technical Symposium on Computer Science Education (SIGCSE’21).

Personal Robots Group – 2021

Text Classification for AI Education

Reddy, T., Williams, R., & Breazeal, C. (2021). Text Classification for AI Education. Proceedings of the 52nd ACM Technical Symposium on Computer Science Education (SIGCSE’21).

STEP Lab, Personal Robots Group – 2021

The Contour to Classification game

Lee, I., & Ali, S. (2021). The Contour to Classification game. Proceedings of the 10th Symposium on Education Advances in Artificial Intelligence (EAAI ’21).

Personal Robots Group – 2021

What are GANs?: Introducing Generative Adversarial Networks to Middle School Students

Ali, S., DiPaola, D., & Breazeal, C (2021). What are GANs?: Introducing Generative Adversarial Networks to Middle School Students. Proceedings of the 10th Symposium on Education Advances in Artificial Intelligence (EAAI ’21).

PoseBlocks: A Toolkit for Creating (and Dancing) with AI

PoseBlocks: A Toolkit for Creating (and Dancing) with AI

Jordan, B., Devasia, N., Hong, J., Williams, R., & Breazeal, C (2021). PoseBlocks: A Toolkit for Creating (and Dancing) with AI. Proceedings of the 10th Symposium on Education Advances in Artificial Intelligence (EAAI ’21).

Personal Robots Group – 2021

Teacher Perspectives on How to Train Your Robot, A Middle School AI and Ethics Curriculum

Williams, R., Kaputsos, S., & Breazeal, C (2021). Teacher Perspectives on How to Train Your Robot, A Middle School AI and Ethics Curriculum. Proceedings of the 10th Symposium on Education Advances in Artificial Intelligence (EAAI ’21).

MIT App Inventor – 2021

K-12 Conversational Artificial Intelligence Literacy Curriculum and Development Tools

Jessica Van Brummelen, Tommy Heng, Viktoriya Tabunshchyk, (to appear 2021). Teaching Tech to Talk: K-12 Conversational Artificial Intelligence Literacy Curriculum and Development Tools. AAAI Symposium on Educational Advances in Artificial Intelligence (EAAI-21).

MIT App Inventor – 2020

An Exploration of Machine Learning Interface Design

Jessica Van Brummelen, Kevin Weng, Phoebe Lin, Catherine Yeo, (2020). CONVO: What does conversational programming need? An exploration of machine learning interface design. IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC).

Personal Robots Group – 2020

Decoding Design Agendas: an Ethical Design Activity for Middle School Students

DiPaola, D., Payne, B.H., & Breazeal, C. (2020). Decoding Design Agendas: an Ethical Design Activity for Middle School Students. Proceedings of the Interaction Design and Children Conference (IDC 2020), 1—10.

Personal Robots Group – 2019

Constructionism, Ethics, and Creativity: Developing Primary and Middle School Artificial Intelligence Education

Ali, S., Payne, B.H., Williams, R., Park, HW., & Breazeal, C. (2019). Constructionism, Ethics, and Creativity: Developing Primary and Middle School Artificial Intelligence Education. International Workshop on Education in Artificial Intelligence K-12 (EDUAI’19), 13381—13388.

Personal Robots Group – 2020

Can Children Emulate a Robotic Non-Player Character’s Figural Creativity?

Ali, S., Park, HW., & Breazeal, C. (2020). Can Children Emulate a Robotic Non-Player Character’s Figural Creativity?. Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ’20).

MIT App Inventor – 2020

Using Transfer Learning, Spectrogram Audio Classification, and MIT App Inventor to Facilitate Machine Learning Understanding

Bhatia, N. & Lao, N. (2020). Using Transfer Learning, Spectrogram Audio Classification, and MIT App Inventor to Facilitate Machine Learning Understanding. International Conference on Computational Thinking Education 2020 (CTE2020).

MIT App Inventor – 2020

Experiences from Teaching Actionable Machine Learning at the University Level through a Small Practicum Approach

Lao, N., Lee, I., & Abelson, H. (2020). Experiences from Teaching Actionable Machine Learning at the University Level through a Small Practicum Approach. International Conference on Computational Thinking Education 2020 (CTE2020).

Personal Robots Group – 2020

Escape!Bot: Child-Robot Interaction to Promote Creative Expression During Gameplay

Devasia, N., Ali, S., & Breazeal, C. (2020). Escape!Bot: Child-Robot Interaction to Promote Creative Expression During Gameplay. Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ’20 EA).

MIT App Inventor – 2020

Engaging Teachers to Co-Design Integrated AI Curriculum for K-12 Classrooms

Jessica Van Brummelen, Phoebe Lin, (2020 in submission). Engaging Teachers to Co-Design Integrated AI Curriculum for K-12 Classrooms..

MIT App Inventor – 2020

Designing AI Learning Experiences for K-12

Xiaofei Zhou, Jessica Van Brummelen, Phoebe Lin (2020 in submission). Designing AI Learning Experiences for K-12: Emerging Works, Future Opportunities and a Design Framework..

MIT App Inventor – 2019

CONVO: What does conversational programming need?

Van Brummelen, J., Weng, K., Lin, P., & Yeo, C. (2020). CONVO: What does conversational programming need?. 2020 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), 1-5.

MIT App Inventor & Personal Robots Group – 2019

Zhorai: Designing a Conversational Agent for Children to Explore Machine Learning Concepts

Lin, P., Van Brummelen, J., Lukin, G., Williams, R. & Breazeal, C. (2020). Zhorai: Designing a Conversational Agent for Children to Explore Machine Learning Concepts. Proceedings of the AAAI Conference on Artificial Intelligence 34, 13381—13388.

Personal Robots Group – 2020

Teaching and learning with children: Impact of reciprocal peer learning with a social robot on children’s learning and emotive engagement

Chen, H., Park, HW., & Breazeal, C. (2020). Teaching and Learning with Children: Impact of Reciprocal Peer Learning with a Social Robot on Children’s Learning and Emotive Engagement. Computers & Education, 150(8).

Personal Robots Group – 2020

Impact of Interaction Context on the Student Affect-Learning Relationship in Child-Robot Interaction

Chen, H., Park, HW., Zhang, X., & Breazeal, C. (2020). Impact of Interaction Context on the Student Affect-Learning Relationship in Child-Robot Interaction. Proceedings of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 389–397.

MIT App Inventor – 2019

PIC: A Personal Image Classification Webtool for High School Students

Tang, D., Utsumi, Y., & Lao, N. (2019). PIC: A Personal Image Classification Webtool for High School Students. Proceedings of the 2019 IJCAI EduAI Workshop.

MIT App Inventor – 2019

A Deep Learning Practicum: Concepts and Practices for Teaching Actionable Machine Learning at the Tertiary Education Level

Lao, N., Lee, I., & Abelson, H. (2019). A Deep Learning Practicum: Concepts and Practices for Teaching Actionable Machine Learning at the Tertiary Education Level. IATED2019 Proceedings (12th International Conference of Education, Research and Innovation).

MIT App Inventor – 2019

Design of a Virtual Tool for Estimating Vocabulary Acquisition through Reading

Ovienmhada, U., Lao, N., & Van Brummelen, J. (2019). Design of a Virtual Tool for Estimating Vocabulary Acquisition through Reading. 2019 International Conference of Education, Research and Innovation (ICERI), 7724-7732.